
It all started with Laser Squad, the first turn-based tactics game by Julian Gollop. X-COM was going to be Laser Squad 2 until Microprose suggested that an alien invasion scenario would be more exciting. The box art for the Firaxis remake, XCOM: Enemy Unknown, was designed in such a way to pay homage to the series' roots. The original X-COM had a (barely) two-year development time, an AI programmed with a few Kb, and was designed to run on an 80386 PC. (To this day, Gollop is not sure how they did it.) The aliens progress according to their own agenda, constantly threatening funding, introducing new types of missions and ultimately building bases. His next game, Phoenix Point, is a strategy game following closely in the footsteps of the original X-COM, composed of real-time management and turn-based tactical battles as you fight a new menace on a world scale.

The AI is designed to make the player uncertain of what's around the next corner. Julian Gollop, the creator of the original X-COM series, is at it again. Worse, the game does not set any victory goals or narrative at the start.
#Ufo alien invasion vs xcom series
By contrast, the aliens have clearly-stated goals: destroy all X-COM bases, bankrupt X-COM, or make a number of countries leave the X-COM project. X-COM is a series of strategy videogames originally made by MicroProse, where the player takes control of an organization to fight off an alien menace invading Earth. Thus, at the beginning of the game the player is fighting a losing war. UFO: Invasion may be more faithful to the original X-Com, but Im honestly. Oh, wait, that was the original UFO Enemy Unknown. We already have Xenos in this game, they called Chryssalids. Advent and their aliens might try to incorporate the Aliens genetics into their own fold.

#Ufo alien invasion vs xcom Pc
Abusive Precursors: The Alien Brain in UFO Defense claims that the aliens created humanity.It's only at the depths of the research tree that the player discovers the tools needed to turn the tide and achieve victory. Cons: Costs real moneys, requires a decent PC to run it, not as hip as indy products. Could turn it into a multi front war, possibly even with an aliance between Predators and XCOM. Aliens Steal Cattle: One of the few straight but completely non-comedic examples.Alien Lunch: The "Alien Food" is a nutrient soup made from body parts extracted from cattle and humans.They even have a specialised UFO called the "Abductor".Īlien Abduction: Floaters and Sectoids practice this.The Aesthetics of Technology: The alien technology is sleek, shiny and spotless.One of the research projects theorises that the aliens seeded Earth with life to harvest. Several missions involve "Harvester" UFOs sent to meet the aliens' carnivorous needs. UFO: Alien Invasion is a very cool and awesomely designed UFO XCOM clone.

They are, of course, equipped with Cow Tools. This game is Freeware native Mac game developed by the UFO:AI team.
